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How To Increase Production Rates Using The Incentive Simulator

Follow simple steps to test how incentives can improve crew speed and job performance.

Who This Is For

This is for managers who want crews to complete work faster. Use this to test how incentives can improve production without adding people.

How It Will Help

  • Set up a basic production-focused scenario
  • See if crews can improve speed
  • Check if the company still makes money
  • Adjust your setup with simple changes

Start Here

  1. Open the Summary tab.

  2. Only change the yellow fields.

Do not edit anything else.


Step 1: Enter Starting Numbers

Do not overthink this.
Use these values:

  • Productivity → 10%
  • Revenue Conversion → 75%
  • Bonus Split → balanced (example: 50 / 10 / 40)

Why These Numbers

These are starting values.
They assume:

  • crews improve slightly
  • the company stays profitable
  • bonuses are meaningful

You will adjust from here.


Step 2: Scroll To Results

Scroll to the Incentive Program section.
Find these two numbers:

  • Company Net Benefit
  • Team Bonus Payout

Ignore everything else.


Step 3: Check If It Works

Ask two questions.

Question 1: Is the Company Net Benefit positive?

  • No → reduce productivity or crew share
  • Yes → go to next question

Question 2: Would a crew actually care about this bonus?

  • No → increase crew share slightly
  • Yes → you are close

Step 4: Improve Production

Now test small changes.
Only change one thing at a time.

Try:

  • Increase productivity from 10% → 12%
  • Increase crew share slightly

Stay between 10% and 15% to start.

After each change:

  • look at the same two numbers again

Step 5: What You Are Looking For

You are trying to find this balance:

  • crews work faster
  • company still makes money
  • bonuses feel worth it

When all three are true: you have a strong starting setup


What This Means

 

If this works:

  • jobs should finish faster
  • crews should improve performance
  • you get more output from the same team

These are estimates.

Actual results depend on how the plan is rolled out.



When To Stop

Stop when:

  • profit looks solid
  • bonuses feel meaningful
  • your inputs feel realistic

You are not locking anything in.

This is your starting point.



Common Mistakes

  • Changing too many inputs at once
  • Setting productivity too high
  • Ignoring company profit
  • Making bonuses too small


Troubleshooting

Problem: Profit disappears
→ Lower productivity or reduce crew share

Problem: Bonuses are too small
→ Increase crew share

Problem: Results change too much
→ Adjust one input at a time